Home Concepts 5. It looks like this optic is mounted much further back than usual on an AK, it is not clear what mount is on the rifle itself. There has been some question as to whether the optic can be properly zeroed to an AK or if it was just used as a spotting scope. Windage is typical being on the side but elevation is less obvious and is under the optic instead of on top.
By loosening the 3 outer screws, you can use a screw driver to move the reticule up and down. I have found that the boresight cross is too high to bring on target at m but that the 2 range line where it intersects with the double center line can be used for a m zero.
PGO also comes with a handy 2,7m range finder in case you find yourself attacked by an NBA infantry division. It also works for estimating range to it's intended cold war target, the M60 main battle tank. While similar you can see the base is smaller than the standard Soviet style mount and it will not slide onto AK or SVD rails.
I would not consider this a CQB optic by any stretch but under other circumstances it could be useful. Copyright Design downloaded from free website templates.These are all examples of Microscope games.
Want to explore an epic history of your own creation, hundreds or thousands of years long, all in an afternoon? That's Microscope. You won't play the game in chronological order. You can defy the limits of time and space, jumping backward or forward to explore the parts of the history that interest you. Want to leap a thousand years into the future and see how an institution shaped society?
Want to jump back to the childhood of the king you just saw assassinated and find out what made him such a hated ruler? You have vast power to create Build beautiful, tranquil jewels of civilization and then consume them with nuclear fire. Zoom out to watch the majestic tide of history wash across empires, then zoom in and explore the lives of the people who endured it. A role-playing game for two to four players.
No GM. No prep. Microscope was playtested for two years by over awesome gamers. A truly brilliant design. Also, the book is extremely well done. Highly recommended. Microscope engagingly challenges assumptions and upends long-held conventions of play while delivering a singular and satisfying evening of gaming. And "fractal role playing" is no joke - the minute you finish, you'll want to dive back in and explore some interesting sliver of the vast history you just built.
Bypass the hype, it's a truly remarkable well-instruction'd game". Microscope is a game that takes many standard assumptions of a role-playing game and stands them on their head.The list contains hundreds, perhaps thousands of hours of adventure. Since tabletop RPGs first started getting the digital treatment, the genre has grown into an intimidating, massive beast.
Our list of the best RPGs on PC have something to scratch your roleplay itch whether you prefer fast-paced swordplay or more methodical turn-based games. The RPG genre is tough to boil down: by the most literal definition, every game is a role-playing game.
This list represents our best definition of the canonical RPG—games that likely emphasize story; that let you inhabit a customizable character through skill points, inventory, and dialogue decisions; that include complex, controllable relationships with companions or non-playable characters.
Drawing these kinds of lines helps us provide a better service to you, we hope—though we've made some exceptions where we think it's worth it. Need your RPGs to look their best? Here are the best gaming PCs right now. Many of the best RPGs focus on tales of lone, wandering adventurers, but few if any pull it off it with such artistry as The Witcher 3.
That artistry is most apparent in the setting itself, which is so packed with breathtaking sunsets and wind-tossed groves of trees that, months later, I still find myself opting to go to destinations on foot rather than taking the fast travel points.
But the true strength of The Witcher 3 is that it populates these memorable landscapes with NPCs doling out humble but memorable quests by the dozen that help create one of the most human RPG experiences on the market. In decaying wayside towns, the witcher Geralt might find impoverished elves struggling in the face of local racism; elsewhere, he might help a self-styled baron reunite with his long-estranged daughter. These quests deftly navigate moral issues without being heavy-handed or offering obvious solutions.
Through it all, much as in The Witcher 2, Geralt usually plays the role of just another character on this troubled world's stage. In the process, this tale of monster slaying and inter-dimensional raiders becomes strangely and poignantly relatable. The Witcher 3 is still great with a few years on it, but you can spice it up with some Witcher 3 mods if you're into that.
Outside of tabletop games, there are few RPGs that boast the liberating openness of Larian's humongous quest for godhood. If you think you should be able to do something, you probably can, even it it's kidnapping a merchant by using a teleportation spell and then setting fire to him with his own blood. Almost every skill has some alternative and surprising use, sometimes more than one, whether you're in our out of combat.
You can enjoy this game of madcap experimentation and tactical combat with up to three friends, to boot, and that's where things start to get really interesting because you're not forced to work together or even stay in the same part of the world. Indeed, there are plenty of reasons to work against each other.
The player is always in the driving seat, and with four players, collisions are inevitable. Just remember: if you freeze your friends and then start poisoning them, at least apologize after. Disco Elysium returns to the absolute fundamentals of tabletop RPGs. It's all about playing a role and becoming your character and embracing whatever success or failure that entails. Your predetermined protagonist is a detective who wakes up after an amnesia-inducing bender without a badge, gun, or a name.
As the detective, you'll attempt to solve a murder in the retro city of Revachol while also solving the mystery of your past and identity.
There is no combat, at least not in the way you'd expect of a classically-inspired RPG. Instead, the majority of Disco Elysium takes place in conversation either with characters you need to interview about the murder or with your own mind.This is a post to introduce my RPG tutorial to new visitors and to give an overview of the features that we have included and will include in the future.
The video featured above is the newest addition to the tutorial series. You can look below to find out where you can watch the rest of the videos and get the sprites used in the tutorial. Each package corresponds to a YouTube video. Package 1. If a new video is released the package will be updated. Player movement and Animations, complete worldmap with layer sorting and camera follow. Casting bar. Keybind menu. A complete inventory and item system.
Lootable items. Debuffs What will we include in the future? Keep in mind that this tutorial is still a work in progress, if you feel like the tutorial is missing some features, then please feel free to let me know. If it's a great feature I might include it.
You will get access to the following files:. Log in with itch. More information. You will get access to the following files: License. Comments Log in with itch. Walfrank 48 days ago. Hey, Why cant I download de assents? Is it possible to make a tutorial on how to eg.The RPG-7 is an anti-tank weapon available in Squad.
There are a number of different variants, and several different warheads. The weapon's simplicity, low cost, ruggedness, and efficiency made it one of the most popular anti-tank weapons in the world and it has been used from the Vietnam War to the present day.
Its aforementioned ease of use and cheapness allowed it to be produced in enormous quantities and tens of thousands of them were purchased by dozens of countries across the globe. It is the standard launcher on the majority of the Heavy Anti-Tank and Light Anti-Tank kits, making it the most common rocket launcher in Squad.
The following is a brief description of each rocket type and intended use. This allows Russian anti-tank kits to better acquire targets and account for distance with the built-in projectile drop compensator reticle. This reticle accounts for all ammunition types.
Sign In. From Squad Wiki. Jump to: navigationsearch. Category : Weapons. Navigation menu Namespaces Page Discussion. Views View Edit Edit source History. This page was last edited on 11 Juneat Game content and materials are trademarks and copyrights of their respective publisher and its licensors. All rights reserved.BATTLEFIELD 5 Gun Sounds of ALL Weapons
This site is a part of Fandom, Inc. About Squad Wiki Disclaimers Mobile view. Support Contact PRO. Should only be used to engage infantry as Fragmentation rounds deal very limited to no damage against vehicles. Recommended for engaging targets behind cover or multiple targets that are bunched up together for maximum impact. Large splash radius. Effective against all types of armored vehicles. Arming distance: 25m Armor penetration: mm RHA.United Kingdom.
RPG scope. At the moment, it seems even more off the mark when fired, than it was just a couple of releases ago.
Re: RPG scope. Can't find any reason of making it if the Russians aren't using them in real life. Find More Posts by saXoni. I think it's rather amusing to scope in an APC and instead you pick up a new solar system.
And then you get killed. That's what annoys me about it. First are you waiting for the weapon to settle? Second are you aimming at the right spot? These two overlooked things make a big impact on where the RPG lands.
The rest of us can use the scopes yes it takes some getting use to, but it does work. United States of America. Yep, right click when requesting the HAT and problem solved, iron sights. There is only one unforgivable lie That is the lie that says, This is the end, you are the conqueror, you have achieved it and now all that remains is to build walls higher and shelter behind them.
Now, the lie says, the world is safe.? The Great Khan. Originally Posted by Bob of Mage. This might give you an idea of what I mean, see how the SPG scope markings can be used to aim and measure distance? It would be nice, if the same could be done with the RPG scope. Last edited by moj; at The RPG is a portable, recoilless, unguided, shoulder-launched, rocket-propelled grenade launcher.
It has a built-in night vision sight with ballistic markings that are accurate at ranges of up to metres, and has a magnification strength of 2x. The launcher's optical sight cannot be manually zeroed by the operator.
The RPG serves as a decent lightweight counterpart to other launchers that can be easily carried by all ground troops. The RPG's grenades are relatively lightweight to carry as well, which means that the operator need not bring heavier backpacks like the Carryall to stow munitions, as opposed to heavier guided launchers like the Titan or NATO's PCML.
In contrast to the RPG-7the RPG's mm grenades are powerful enough to take out medium armoured vehicles like armoured personnel carriers in one hit. Even heavily armoured vehicles such as Main Battle Tanks are vulnerable if the RPG's PGV grenades impact exposed components such as the engine, optics, or tracks, which can result in a mobility kill though not quite able to outright destroy an MBT unless it's already critically damaged.
The main drawback to the RPG stems from it being an unguided weapon. Unlike its NATO counterpart, the RPG cannot lock onto vehicles and relies solely on the operator's own ability to account for the target's position and movement in order to land hits.
Another problem is that the RPG's munitions are not multi-role, and cannot be used against targets outside of what they are specifically tailored to tackle. For instance, the PGV is very strong against vehicles but is completely redundant against infantry due to its tandem warhead lacking the ability to deal area-of-effect splash damage. This makes it next to useless even if infantry are tightly clumped together. On the other hand, TBGV grenades are highly effective against both clumped-up and scattered infantry targets alike due to the large blast radius of the warhead, but will deal almost no damage to armoured vehicles; aside from perhaps disabling unarmoured components and even then only with a direct hit.
This means that the RPG's operator must manually switch between munition types if they run up against a threat that their currently loaded grenade cannot handle.
This can become especially problematic if the operator's squad is ambushed, for example, whereas the PCML's missile does not have this issue and can be universally employed against both infantry and vehicles though the latter won't be as effective as the RPG's HE grenade. The PGV combines a penetrator with a shaped explosive charge, which grants it armour piercing as well as explosive capabilities. Against heavily armoured vehicles like the M2A4 Slammer UP MBT, its usefulness drops off somewhat since the penetrator isn't actually powerful enough to bypass through the frontal armour.
Vehicles outfitted with slat cages will also tend to nullify the effects of the initial blast as well, though the penetrator can still go through depending on the impact angle.
The PGV has an effective range of up to metres and an absolute maximum of metres. Unlike the standard PGV round, the TBGV is exclusively an anti-personnel grenade round that relies purely on explosive concussion to inflict damage. It has the largest splash radius out of the two grenades, and is highly effective against clustered infantry and unarmoured vehicles like the Offroad.
It can also be used to raze unarmoured structures, though it will still require several rounds before a large building can be brought down. As is to be expected, armoured ground vehicles are completely immune to the effects of the warhead since it has absolutely zero penetration capability. Vehicles like the AFV-4 Gorgon which use exposed turrets can also be disabled with an indirect hit in this way, though it will not deal much if any damage to the vehicle itself.
TBGV grenades have an effective range of up to metres and an absolute maximum of metres. The warhead has a blast radius of 6 metres. Sign In Don't have an account? Start a Wiki. It's based on modern Russian rocket launchers and produced in the Middle East. The RPG Rocket is best used against light-armored vehicles and defenses, though when used against a tank, it could damage its tracks.
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Contents [ show ]. Hex Green Hex Green. Categories :. The RPG Alamut is a lightweight, reloadable and recoilless anti-tank weapon fired from the shoulder. Field Manual. RPG Alamut. Rocket Launcher. Magazine capacity.